![]() ![]() I just feel like the rest of the game is a lot more inspired than the achievement choices. Or maybe beating all 6 bosses in a row without dying.Īlso please don't take that the wrong way. That would have been awesome and I think the player would feel like they had more control over the outcome and if the difficulty was tweaked right it could be something impressive to have. That would be both fun, slightly skill oriented, it wouldn't have forced us to play w/o healing magic, and most importantly we wouldn't have to pound the "Restart" button constantly.Ī more skill-intensive Valhalla mode achievement would have been a well play-tested time attack, imo. Or "Impaler of : Kill with Gungnir" or "Smasher of : Kill with Mjollnir. ![]() Or a tricky skill-based achieve that reinforced the lore and let us play the game as it was designed. For Jotun: Valhalla Edition on the Nintendo Switch, GameFAQs has game information and a community message board for game discussion. Good luck,its not so easy.Try to not combine both cheevos like me.Its more difficult. Gamer DVR - View, download, and manage your content such as. The Time Trial - Isa achievement in Jotun: Valhalla Edition worth 111 points Defeat Isa in under 60 seconds. whoopee." I feel either harder achievements that had less RNG or less annoying achievements would ultimately be more meaningful. View Xbox clips, Twitch clips and streams, gifs, screenshots, and achievements for any gamer. I played this long enough to get RNG positive runs. I love the idea of the achievements but they certainly aren't the kind where I feel like "yeah! I earned that!" They make me feel like "Cool. VGChartz - extensive game chart coverage, including sales data, news, reviews, forums, & game database for PS5, Xbox Series, Nintendo Switch & PC. Not only that but for anyone who cares about achieves they fundamentally change the game in a negative way a la "beat each boss with one hand tied behind your back." Healing magic is basically a worthless ability to anyone who cares about achievements, for example. It's just more RNG than seems acceptable for me to ever think of these achievements as being impressive or skill based. I love the game in general but there's just a lot of RNG involved in the fights such that it makes some of the perfect/shun clears feel meaningless when you get them. ![]() They are not necessary to complete the game, but getting them all will grant you the completionist achievement. Jotun: Valhalla Edition > General Discussions > Topic. I really enjoy challenging achievements and I'm halfway done the Valhalla mode achieves but I gotta say I don't think this game's achievements endear me to it. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. rune symbols are -> location of collectible runes, swirls are mimir well´s (also savepoints) light up symbols on main hub you finished / collected these, highlighted paths are unfinished objectives, statues on map -> new power ups. ![]()
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